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Faith

     Your Faith skills affects your base in ways that cannot be explained. Your belief in an unseen greater power sometimes brings bountiful rewards. Of all the skills, this one requires the most skill to use because you have little control over it. For the most part you can only have faith that at the right moments it will kick in with what you need. There are, however, some steps you can take that may increase the effects of your faith.


Miracles

     Faith skills can cause miracles to happen in your favor. A miracle can happen in almost any aspect of the game, whether it be finding additional minerals, finding blue crystals, receiving mysterious donations or unexplainable occurances in battle. Units in the army of a leader with Faith, for example, may get fired upon but miraculously not get hit. Also, as a Specialist or an Expert in Faith, the Seraphim or the Cherubim may appear in battle to fight on your behalf.


The Seraphim and The Cheribum

     The Seraphim is an unusual, mysterious plane that appears in battles from time to time. No one knows who makes it, where it comes from, where it goes, or more importantly, who is flying it. The plane makes increible sharp turns and maneuvers that defy human capability in terms of speed, engineering, and g-force shock absorbtion. It is has been reportedly seen to make right angle turns at hundreds of miles per hour, going in any direction at any moment. No one has ever hit one, much less destroyed one. Its offensive capabilites are unparallelled, surpassed only by the Cheribum, though it sometimes is present in battle but does not attack.

     The Cheribum is an incredibly powerful mech that moves above the ground with blinding speed. Just its appearance in an army raises the troops courage to know that it might enter the battlefield. Unlike most mechs which move by walking/running on legs, the Cheribum has a strong propulsion system capable of jetting it any direction as it skims across the ground or suddenly shoots straight up into the air. It is the strongest ground based unit ever seen, and more often than not will attack when it appears in battle. Though it is capable of incredible evasive maneuvering, it will sometimes stand still for a moment and breifly accept enemy firepower, which never seems to effect it.

     The more skills you have in Faith, the longer the Seraphim will stay when it appears.
Faith Specialist: The Seraphim may appear in any of your armies at any given time. It does not matter where your army is or what it is doing. For example, your army may have no units assigned to it at all, or have only a few and be stationed at the base, or have over a thousand and be positioned outside of enemy base poised to attack. Though you cannot control when it appears or how long it will stay, you can be sure that if it does appear it will be there for the entire week (tick) that you see it and will follow your army wherever it goes.

Faith Expert: The Cheribum may appear in any of your armies at any given time.


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